Minecraft 1.20.60 Patch Notes - Minecraft Guide - IGN (2024)

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The 1.20.60 Patch for Minecraft Bedrock Edition has arrived, bringing with it a number of 1.21 experimental features, parity changes, and bug fixes.

This page acts as a comprehensive breakdown of the 1.20.60 Patch for Minecraft, including a link to the full Patch Notes.

Vanilla Parity

  • Nether Gold Ore can now drop up to 6 Gold Nuggets (previously 5) when mined with an unenchanted tool, or up to 24 with Fortune Level 3 (previously 20)
  • Lapis Lazuli Ore can now drop up to 9 Lapis Lazuli (previously 8) when mined with an unenchanted tool, or up to 36 with Fortune Level 3 (previously 32)
  • Campfire now correctly drops 2 Charcoal instead of 4 when destroyed by the player
  • Music Disc name text now has the same color as enchanted items
  • Trail Ruins will now be placed in the same location and configuration as Java Edition

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Experimental Features

  • Breeze
    • A new hostile mob spawning via Trial Spawners in some rooms within Trial Chambers
  • Trial Spawner
    • Variant of Monster Spawners that eject rewards upon completion
  • Trial Chambers
    • A new Overworld structure where players can engage in combat challenges
  • Trial Key
    • An item obtained from Trial Spawners, but doesn't yet have functionality
  • Armadillo
    • A new neutral mob
  • Armadillo Scutes
    • Dropped by Armadillos, can be used to craft Wolf Armor
  • Wolf Armor
    • Protective armor for a tamed Wolf

Fixes & Changes

Performance & Stability

  • Fixed a variety of crashes that could occur during gameplay
  • Fixed a rare crash that could occur with the “Seven Seas” achievement
  • Fixed a crash that could occur when players placed or destroyed any block and then selected Save & Quit with Ray Tracing enabled
  • Fixed a crash that could occur in the Play menu whilst looking at Realms
  • Fixed a bug that could cause infinite loading while joining a Realm

General

  • Added more informative error messaging in case world exports fail due to external OS issues
  • Improved delay between 100% loaded and when the main menu appears on console platforms
  • The "You Need A Mint" achievement can now only be unlocked by collecting Dragon's Breath

Gameplay

  • Fixed certain cases that caused players to take unexpected fall damage when performing interactions at specific heights like 62
  • Reintroduced a fix for players sometimes taking unexpected fall damage while building blocks while standing on them
  • Fixed some cases where players could take unexpected fall damage near ledges that they were visibly not falling off of
  • Fixed the issue that prevented the inventory from being navigated when using only a keyboard on mobile
  • Fixed the issue prevented stack splitting from being used when using a keyboard in touch mode
  • Fixed an issue that could inflict unexpected fall damage in certain cases when building blocks while moving
  • Players no longer fall through the block they stand on when switching to Spectator Mode and back
  • Players are no longer slowed down if they touch the ground while flying in Creative mode
  • If the game is closed while changing dimensions, players will no longer be placed in unexpected positions when re-entering the world

Mobs

  • Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60
  • Fixed an issue that made Boats clip through blocks when placed
  • Fixed some Villagers not having their skins match their professions
  • The scattering of Experience Orbs released while fishing has been reduced
  • Experience Orbs no longer collide with mobs
  • Zoglins can no longer spawn in Peaceful difficulty and will despawn if the difficulty is switched to Peaceful
  • Bees no longer take damage when moving through Sweet Berry Bushes
  • Wolves can now spawn on both Snow and Top Snow within Grove biomes

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Blocks

  • Container blocks triggered with Redstone (e.g. Hopper, Dispenser) can now be interacted with consistently when powered by a fast Redstone clock
  • Frosted Ice blocks no longer leave water in the world when mined with a Silk Touch tool
  • Turtle Egg, Frogspawn, Coral, and Coral Fan no longer spawn double the particles when mined
  • Beehive and Bee Nest can no longer be Silk Touched by an Enchanted Book with Silk Touch
  • Destroying a Bed through the bottom block now properly clears the spawn point
  • Ice, Packed Ice, Frosted Ice and Top Snow now send vibrations when mined
  • Pistons pushing, pulling, or destroying blocks no longer risk teleporting surrounding players towards the world's origin
  • Villagers who were mistakenly assigned to the same Bed or workstation as others will now actively seek out a new Bed or workstation
  • Pufferfish no longer inflate and deflate repeatedly when a player is at a specific distance from them
  • Mobs that have partial blocks (e.g. Trapdoors, Slabs, etc.) specified as part of their list of blocks to avoid in their Navigation Component should now avoid them properly
  • The limitations on which blocks can be replaced by Dark Oak and Acacia trees now also apply to their branches, not just their trunks
  • Top Snow placed at generation time now also covers Tall Grass and flowers
  • Wither Roses now damage mobs every 0.5 seconds, instead of every 2 seconds
  • Containers being cloned no longer keep their container screens open or cause crashes
  • Fixed pixel shading on the Double Chest and Double Trapped Chest lids

Items

  • Fixed issue where eating an Apple would not slow down player movement
  • Renamed "Scute" to "Turtle Scute"
  • Players can now consume Suspicious Stew even when their hunger bar is full
  • Banner items of identical colors now consistently stack together, whether or not they have previously been placed in the world as blocks

Touch Controls

  • Fixed a bug where the hotbar disappeared when exiting out of the customize touch controls screen with a non-touch controller input

Graphical

  • Fixed incorrect block lighting after exiting water with the "Improved Input Response" option enabled

UI

  • The loading screen now displays three categories of tips based on player progression
  • Added an unread post count indicator to the Realms Feed button on the Play screen and slots screen
  • A bug making the "technical details" button on resource packs not leading to the technical details screen has been fixed
  • Fixed a bug where certain chat messages would briefly be incorrectly shown on the new death screen
  • In horizontal split screen, the second player can now navigate to the profile screen and both players can now see each others' character changes
  • Fixed a bug that kept the previewed item on the paper doll even after navigating back using the sidebar in Character Creator
  • Fixed Beacon UI buttons going outside the window on smaller resolutions
  • Items from the inventory have the durability bar adjusted so it matches the one from the hotbar
  • Adjusted cost text in the Pocket Anvil UI to match the classic version
  • Updated the information about Conduits in the Encyclopedia
  • Added Netherite as a block type in the Encyclopedia’s Beacon tab
  • Last highlighted button will not get pressed when the window regains focus anymore
  • Not enough storage space on Nintendo Switch now has a clearer message about the platform only allowing for 2GB of storage per user account

Full Patch Notes

If you wish to read the Patch Notes in full, you can do so via the official Minecraft websites 1.20.60 Patch Notes blog post.

Up Next: Minecraft 1.20.70.21 Preview Patch Notes

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Minecraft 1.20.60 Patch Notes - Minecraft Guide - IGN (1)

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OverviewMinecraft Tricky Trials Release Date and DetailsMinecraft 1.21 Update FeaturesMinecraft Patch 1.20 Trails and Tales Update

Minecraft 1.20.60 Patch Notes - Minecraft Guide - IGN (2024)

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