Coldhaven - Spoilers (2024)

STAGE 40 Find Dalaran

Sovrena Tamara mentioned that one of the founding members of Coldhaven has disappeared. I am going to try and find any information about Dalaran that I can. I assume I will be richly rewarded for my efforts.

STAGE 50 Report to Tamara

* This is the stage where you get the key and ownership to Lamae's Rest.

I have, unfortunately, found the body of Dalaran in the sewers below Coldhaven. I appears that he was killed by a deranged Argonian vampire. I must report what I have found to Sovrena Tamara.

STAGE 70 Investigate Dalaran's Research

Sovrena Tamara has asked me to try and find out why Dalaran was in the sewers. He must have been trying to research something ... but I don't know what yet.

STAGE 80 Report to Tamara

I found several journals in Dalaran's tower. He believed that some Dwemer were experimenting on vampires in an attempt at life transference long ago. He wanted to search the mine and the sewers in more detail. I should tell Tamara what I have found.

STAGE 100 Continue Dalaran's Research

I now have the key that Dalaran gave to Sovrena Tamara to keep safe. I will continue his investigation into the strange Dwemer activity in this area. Somewhere, there is a chest or door that this key opens, and I am going to find it!

STAGE 110 Tell Tamara About the Secret Lab

The key opened up an abandoned Dwemer research lab! It's too bad Dalaran wasn't able to see it. The Dwemer here seemed to be working in isolation. They did find how to drain life from victims and transfer it to themselves, but it wasn't a complete transfer. Still, I am stronger than ever now. I have to tell Sovrena Tamara about this!

STAGE 130 COMPLETE QUEST

I'm glad I was able to provide closure for Sovrena Tamara and the citizens of Coldhaven. Dalaran didn't deserve to die like that, but all of his research wasn't in vain! I hope the Dwemer Laboratory he helped us discover reveals its secrets in time.

Dalaran's body can be found in the large cistern, which is part of the Coldhaven sewers. The area is guarded by a somewhat mad Argonian Vampire ... so explore with care. You have to access the cistern though the flooded tunnels. Dalaran's ring will allow you to teleport to his tower when it is equipped. Inside his tower is more information about Dwemer history in these caverns that he was studying before his death

Dalaran's Ring will let you teleport to his tower at any time upon equipping it. He has a teleport rune at the top of his tower which takes you instantly to the Noble's Plateau. As of 1.6 you can use the MCM to change the destination of the ring to Dalaran's Tower OR Lamae's Rest (if you own it).

Lamae's rest can be your own personal player home if you choose it as a start with my Alternate Start - Live Another Life plugin, OR if you find Dalaran's body and report back to Tamara what has become of him.

The Vampire Thrall cage in Lamae's rest can be raised and lowered using a small button on the left wall by the statues on the shelves; it's a round button on the pillar - I made it to blend in. The thrall is a bit of a cheat ... she is essential and her stats will be reset each time the cage is lowered again so you could technically feed on her forever. Try not to abuse this though.

The door behind the waterfall in Coldhaven (past Sicara's House) cannot be opened from the outside. You must enter a Dwemer lift in the sewers to find a hidden room (the key to this lift was given to Tamara for safekeeping). You can then open this door from the inside and exit to Coldhaven.

The Biomechanical Heart in the Abandoned Dwemer Lab has to be primed first, then activated. It drains the life force from the withered victims in its storage compartments and concentrates it. Activating the heart transfers the health (+100) to you.

After finishing the main quest, "A Founding Father", the Noble Houses of Coldhaven will be much more open to talking with you and they may ask you to join them. Who you decide to join will affect your stats as a vampire. The Vampire Houses in Coldhaven can grant you increased stats and allow you access to their home as a faction member. Your selection is permanent! Choose wisely.

HOUSE QUARRA - Grants +20 Stamina, +10 to Heavy Armor, One-handed, Two-handed, Block

HOUSE AYDRIL - Grants +40 Magicka, +10 to Enchanting, Destruction, Illusion, Alteration

HOUSE TARBONNIS - Grants +20 Health, +10 to Light Armor, Sneak, Lockpicking, Speech

Each Noble House of Coldhaven has a secret room where they store valuable weapons, spells, etc. - try to find them all.

The Coldhaven Sanctuary for the Dark Brotherhood has a shrine to the Night Mother in it. She will be silent unless you have already become the listener. You have access to "The Dark Brotherhood Forever" through this shrine to the Night Mother. It is a radiant quest that repeats itself indefinitely. This quest automatically starts upon the completion of the quest "Hail Sithis!. (http://elderscrolls.wikia.com/wiki/The_Dark_Brotherhood_Forever)

The treasure room in the Sovrena's Tower is inaccessible at this time and is just for show.

Coldhaven - Spoilers (2024)

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